<!DOCTYPE html>
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<html>
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<?php
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$lang=$_GET['lang'];
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if ( in_array ($lang, array('en-US'))){
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$loc = "$lang".".utf8";
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$loc1 = $lang;
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}
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else {
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$loc = "de-DE";
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$loc1 = "de-DE";
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}
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include "Spyc.php";
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$localeYaml = Spyc::YAMLLoad('locale.yaml');
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$domain = "messages";
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setlocale(LC_MESSAGES, $loc);
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setlocale(LC_ALL, $loc);
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$results = putenv("LC_ALL=$loc");
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$results = putenv("LC_MESSAGES=$loc");
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?>
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<head>
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<meta charset="utf-8">
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<title><?php echo $localeYaml['title'][$loc1]?></title>
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<link rel="icon" type="image/x-icon" href="/static/favicon.ico">
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<link rel="stylesheet" href="index.css">
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<style>
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body { margin: 0; background-color: deeppink;}
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.grid-container {
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display: grid;
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grid-template-columns: auto;
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@media only screen and (max-width: 500px) {
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.grid-container {
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display: grid;
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grid-template-columns: auto;
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}
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[class*="model0"] {
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width: 90vw;
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height: 40vh;
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}
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[class*="model1"] {
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width: 90vw;
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height: 40vh;
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}
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}
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</style>
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</head>
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<body>
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<center>
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<header style="height: 10 vh;">
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<center>
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<a href="/" style="text-decoration:none; color:black;"><img style="height: 15vh;" src="static/KaosCubeLogo.png" alt="logo"></a>
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<a href="/" style="text-decoration:none; color:white;"><img style="height: 15vh;" src="static/icons/back.png" alt="back"></a>
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</center>
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</header>
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</center>
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<center>
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<div class="grid-container">
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<h1 style="background-color:white; height: 5vh; font-size:3vh; justify-self: center; width: 90vw;"> Die STL Files zum Download gibt es <a href="https://code.basabuuka.org/alpcentaur/kc-website/src/branch/master/stl-files"> hier </a> </h1>
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<div class="model1" id="model1" style="width: 80vw; height: 80vh; justify-self: center; background-color: white;"> </div>
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<div style="height: 5vh; background-color:deeppink;"></div>
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<div class="model0" id="model0" style="width: 80vw; height: 80vh; justify-self: center; background-color: white;"> </div>
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</div>
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</center>
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</body>
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</html>
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<script src="three.min.js"></script>
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<script src="OrbitControls.js"></script>
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<script src="STLLoader.js"></script>
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<script type="text/javascript">
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function STLViewer(model, elementID) {
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var elem = document.getElementById(elementID)
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var camera = new THREE.PerspectiveCamera(70,
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elem.clientWidth/elem.clientHeight, 1, 1000);
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var renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
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renderer.setSize(elem.clientWidth, elem.clientHeight);
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elem.appendChild(renderer.domElement);
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window.addEventListener('resize', function () {
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renderer.setSize(elem.clientWidth, elem.clientHeight);
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camera.aspect = elem.clientWidth/elem.clientHeight;
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camera.updateProjectionMatrix();
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}, false);
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var controls = new THREE.OrbitControls(camera, renderer.domElement);
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controls.enableDamping = true;
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controls.rotateSpeed = 2;
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controls.dampingFactor = 0.1;
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controls.enableZoom = true;
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controls.autoRotate = true;
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controls.autoRotateSpeed = .75;
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var scene = new THREE.Scene();
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scene.add(new THREE.HemisphereLight(0xffffff, 1.5));
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(new THREE.STLLoader()).load(model, function (geometry) {
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var material = new THREE.MeshPhongMaterial({
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color: 0xff1493,
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specular: 100,
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shininess: 100 });
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var mesh = new THREE.Mesh(geometry, material);
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scene.add(mesh);
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var middle = new THREE.Vector3();
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geometry.computeBoundingBox();
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geometry.boundingBox.getCenter(middle);
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mesh.geometry.applyMatrix(new THREE.Matrix4().makeTranslation(
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-middle.x, -middle.y, -middle.z ) );
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var largestDimension = Math.max(geometry.boundingBox.max.x,
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geometry.boundingBox.max.y,
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geometry.boundingBox.max.z)
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camera.position.z = largestDimension * 2.5;
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var animate = function () {
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requestAnimationFrame(animate);
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controls.update();
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renderer.render(scene, camera);
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};
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animate();
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});
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}
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window.onload = function() {
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STLViewer("stl-files/KaosCubeTopThick2mm_cut_joints.stl", "model0")
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STLViewer("stl-files/KaosCube_support_cable.stl", "model1")
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}
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</script>
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