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/**
* @author aleeper / http://adamleeper.com/
* @author mrdoob / http://mrdoob.com/
* @author gero3 / https://github.com/gero3
*
* Description: A THREE loader for STL ASCII files, as created by Solidworks and other CAD programs.
*
* Supports both binary and ASCII encoded files, with automatic detection of type.
*
* Limitations:
* Binary decoding ignores header. There doesn't seem to be much of a use for it.
* There is perhaps some question as to how valid it is to always assume little-endian-ness.
* ASCII decoding assumes file is UTF-8. Seems to work for the examples...
*
* Usage:
* var loader = new THREE.STLLoader();
* loader.addEventListener( 'load', function ( event ) {
*
* var geometry = event.content;
* scene.add( new THREE.Mesh( geometry ) );
*
* } );
* loader.load( './models/stl/slotted_disk.stl' );
*/
THREE.STLLoader = function () {};
THREE.STLLoader.prototype = {
constructor: THREE.STLLoader,
addEventListener: THREE.EventDispatcher.prototype.addEventListener,
hasEventListener: THREE.EventDispatcher.prototype.hasEventListener,
removeEventListener: THREE.EventDispatcher.prototype.removeEventListener,
dispatchEvent: THREE.EventDispatcher.prototype.dispatchEvent
};
THREE.STLLoader.prototype.load = function (url, callback) {
var scope = this;
var xhr = new XMLHttpRequest();
function onloaded( event ) {
if ( event.target.status === 200 || event.target.status === 0 ) {
var geometry = scope.parse( event.target.response || event.target.responseText );
scope.dispatchEvent( { type: 'load', content: geometry } );
if ( callback ) callback( geometry );
} else {
scope.dispatchEvent( { type: 'error', message: 'Couldn\'t load URL [' + url + ']',
response: event.target.responseText } );
}
}
xhr.addEventListener( 'load', onloaded, false );
xhr.addEventListener( 'progress', function ( event ) {
scope.dispatchEvent( { type: 'progress', loaded: event.loaded, total: event.total } );
}, false );
xhr.addEventListener( 'error', function () {
scope.dispatchEvent( { type: 'error', message: 'Couldn\'t load URL [' + url + ']' } );
}, false );
xhr.overrideMimeType('text/plain; charset=x-user-defined');
xhr.open( 'GET', url, true );
xhr.responseType = "arraybuffer";
xhr.send( null );
};
THREE.STLLoader.prototype.parse = function (data) {
var isBinary = function () {
var expect, face_size, n_faces, reader;
reader = new DataView( binData );
face_size = (32 / 8 * 3) + ((32 / 8 * 3) * 3) + (16 / 8);
n_faces = reader.getUint32(80,true);
expect = 80 + (32 / 8) + (n_faces * face_size);
return expect === reader.byteLength;
};
var binData = this.ensureBinary( data );
return isBinary()
? this.parseBinary( binData )
: this.parseASCII( this.ensureString( data ) );
};
THREE.STLLoader.prototype.parseBinary = function (data) {
var face, geometry, n_faces, reader, length, normal, i, dataOffset, faceLength, start, vertexstart;
reader = new DataView( data );
n_faces = reader.getUint32(80,true);
geometry = new THREE.Geometry();
dataOffset = 84;
faceLength = 12 * 4 + 2;
for (face = 0; face < n_faces; face++) {
start = dataOffset + face * faceLength;
normal = new THREE.Vector3(
reader.getFloat32(start,true),
reader.getFloat32(start + 4,true),
reader.getFloat32(start + 8,true)
);
for (i = 1; i <= 3; i++) {
vertexstart = start + i * 12;
geometry.vertices.push(
new THREE.Vector3(
reader.getFloat32(vertexstart,true),
reader.getFloat32(vertexstart +4,true),
reader.getFloat32(vertexstart + 8,true)
)
);
}
length = geometry.vertices.length;
geometry.faces.push(new THREE.Face3(length - 3, length - 2, length - 1, normal));
}
//geometry.computeCentroids();
geometry.computeBoundingSphere();
return geometry;
};
THREE.STLLoader.prototype.parseASCII = function (data) {
var geometry, length, normal, patternFace, patternNormal, patternVertex, result, text;
geometry = new THREE.Geometry();
patternFace = /facet([\s\S]*?)endfacet/g;
while (((result = patternFace.exec(data)) != null)) {
text = result[0];
patternNormal = /normal[\s]+([\-+]?[0-9]+\.?[0-9]*([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+/g;
while (((result = patternNormal.exec(text)) != null)) {
normal = new THREE.Vector3(parseFloat(result[1]), parseFloat(result[3]), parseFloat(result[5]));
}
patternVertex = /vertex[\s]+([\-+]?[0-9]+\.?[0-9]*([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+/g;
while (((result = patternVertex.exec(text)) != null)) {
geometry.vertices.push(new THREE.Vector3(parseFloat(result[1]), parseFloat(result[3]), parseFloat(result[5])));
}
length = geometry.vertices.length;
geometry.faces.push(new THREE.Face3(length - 3, length - 2, length - 1, normal));
}
geometry.computeCentroids();
geometry.computeBoundingBox();
geometry.computeBoundingSphere();
return geometry;
};
THREE.STLLoader.prototype.ensureString = function (buf) {
if (typeof buf !== "string"){
var array_buffer = new Uint8Array(buf);
var str = '';
for(var i = 0; i < buf.byteLength; i++) {
str += String.fromCharCode(array_buffer[i]); // implicitly assumes little-endian
}
return str;
} else {
return buf;
}
};
THREE.STLLoader.prototype.ensureBinary = function (buf) {
if (typeof buf === "string"){
var array_buffer = new Uint8Array(buf.length);
for(var i = 0; i < buf.length; i++) {
array_buffer[i] = buf.charCodeAt(i) & 0xff; // implicitly assumes little-endian
}
return array_buffer.buffer || array_buffer;
} else {
return buf;
}
};
if ( typeof DataView === 'undefined'){
DataView = function(buffer, byteOffset, byteLength){
this.buffer = buffer;
this.byteOffset = byteOffset || 0;
this.byteLength = byteLength || buffer.byteLength || buffer.length;
this._isString = typeof buffer === "string";
}
DataView.prototype = {
_getCharCodes:function(buffer,start,length){
start = start || 0;
length = length || buffer.length;
var end = start + length;
var codes = [];
for (var i = start; i < end; i++) {
codes.push(buffer.charCodeAt(i) & 0xff);
}
return codes;
},
_getBytes: function (length, byteOffset, littleEndian) {
var result;
// Handle the lack of endianness
if (littleEndian === undefined) {
littleEndian = this._littleEndian;
}
// Handle the lack of byteOffset
if (byteOffset === undefined) {
byteOffset = this.byteOffset;
} else {
byteOffset = this.byteOffset + byteOffset;
}
if (length === undefined) {
length = this.byteLength - byteOffset;
}
// Error Checking
if (typeof byteOffset !== 'number') {
throw new TypeError('DataView byteOffset is not a number');
}
if (length < 0 || byteOffset + length > this.byteLength) {
throw new Error('DataView length or (byteOffset+length) value is out of bounds');
}
if (this.isString){
result = this._getCharCodes(this.buffer, byteOffset, byteOffset + length);
} else {
result = this.buffer.slice(byteOffset, byteOffset + length);
}
if (!littleEndian && length > 1) {
if (!(result instanceof Array)) {
result = Array.prototype.slice.call(result);
}
result.reverse();
}
return result;
},
// Compatibility functions on a String Buffer
getFloat64: function (byteOffset, littleEndian) {
var b = this._getBytes(8, byteOffset, littleEndian),
sign = 1 - (2 * (b[7] >> 7)),
exponent = ((((b[7] << 1) & 0xff) << 3) | (b[6] >> 4)) - ((1 << 10) - 1),
// Binary operators such as | and << operate on 32 bit values, using + and Math.pow(2) instead
mantissa = ((b[6] & 0x0f) * Math.pow(2, 48)) + (b[5] * Math.pow(2, 40)) + (b[4] * Math.pow(2, 32)) +
(b[3] * Math.pow(2, 24)) + (b[2] * Math.pow(2, 16)) + (b[1] * Math.pow(2, 8)) + b[0];
if (exponent === 1024) {
if (mantissa !== 0) {
return NaN;
} else {
return sign * Infinity;
}
}
if (exponent === -1023) { // Denormalized
return sign * mantissa * Math.pow(2, -1022 - 52);
}
return sign * (1 + mantissa * Math.pow(2, -52)) * Math.pow(2, exponent);
},
getFloat32: function (byteOffset, littleEndian) {
var b = this._getBytes(4, byteOffset, littleEndian),
sign = 1 - (2 * (b[3] >> 7)),
exponent = (((b[3] << 1) & 0xff) | (b[2] >> 7)) - 127,
mantissa = ((b[2] & 0x7f) << 16) | (b[1] << 8) | b[0];
if (exponent === 128) {
if (mantissa !== 0) {
return NaN;
} else {
return sign * Infinity;
}
}
if (exponent === -127) { // Denormalized
return sign * mantissa * Math.pow(2, -126 - 23);
}
return sign * (1 + mantissa * Math.pow(2, -23)) * Math.pow(2, exponent);
},
getInt32: function (byteOffset, littleEndian) {
var b = this._getBytes(4, byteOffset, littleEndian);
return (b[3] << 24) | (b[2] << 16) | (b[1] << 8) | b[0];
},
getUint32: function (byteOffset, littleEndian) {
return this.getInt32(byteOffset, littleEndian) >>> 0;
},
getInt16: function (byteOffset, littleEndian) {
return (this.getUint16(byteOffset, littleEndian) << 16) >> 16;
},
getUint16: function (byteOffset, littleEndian) {
var b = this._getBytes(2, byteOffset, littleEndian);
return (b[1] << 8) | b[0];
},
getInt8: function (byteOffset) {
return (this.getUint8(byteOffset) << 24) >> 24;
},
getUint8: function (byteOffset) {
return this._getBytes(1, byteOffset)[0];
}
};
}