"""
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An interface to html5lib that mimics the lxml.html interface.
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"""
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import sys
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import string
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from html5lib import HTMLParser as _HTMLParser
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from html5lib.treebuilders.etree_lxml import TreeBuilder
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from lxml import etree
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from lxml.html import Element, XHTML_NAMESPACE, _contains_block_level_tag
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# python3 compatibility
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try:
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_strings = basestring
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except NameError:
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_strings = (bytes, str)
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try:
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from urllib2 import urlopen
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except ImportError:
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from urllib.request import urlopen
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try:
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from urlparse import urlparse
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except ImportError:
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from urllib.parse import urlparse
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class HTMLParser(_HTMLParser):
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"""An html5lib HTML parser with lxml as tree."""
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def __init__(self, strict=False, **kwargs):
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_HTMLParser.__init__(self, strict=strict, tree=TreeBuilder, **kwargs)
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try:
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from html5lib import XHTMLParser as _XHTMLParser
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except ImportError:
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pass
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else:
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class XHTMLParser(_XHTMLParser):
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"""An html5lib XHTML Parser with lxml as tree."""
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def __init__(self, strict=False, **kwargs):
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_XHTMLParser.__init__(self, strict=strict, tree=TreeBuilder, **kwargs)
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xhtml_parser = XHTMLParser()
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def _find_tag(tree, tag):
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elem = tree.find(tag)
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if elem is not None:
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return elem
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return tree.find('{%s}%s' % (XHTML_NAMESPACE, tag))
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def document_fromstring(html, guess_charset=None, parser=None):
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"""
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Parse a whole document into a string.
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If `guess_charset` is true, or if the input is not Unicode but a
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byte string, the `chardet` library will perform charset guessing
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on the string.
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"""
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if not isinstance(html, _strings):
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raise TypeError('string required')
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if parser is None:
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parser = html_parser
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options = {}
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if guess_charset is None and isinstance(html, bytes):
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# html5lib does not accept useChardet as an argument, if it
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# detected the html argument would produce unicode objects.
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guess_charset = True
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if guess_charset is not None:
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options['useChardet'] = guess_charset
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return parser.parse(html, **options).getroot()
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def fragments_fromstring(html, no_leading_text=False,
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guess_charset=None, parser=None):
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"""Parses several HTML elements, returning a list of elements.
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The first item in the list may be a string. If no_leading_text is true,
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then it will be an error if there is leading text, and it will always be
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a list of only elements.
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If `guess_charset` is true, the `chardet` library will perform charset
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guessing on the string.
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"""
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if not isinstance(html, _strings):
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raise TypeError('string required')
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if parser is None:
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parser = html_parser
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options = {}
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if guess_charset is None and isinstance(html, bytes):
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# html5lib does not accept useChardet as an argument, if it
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# detected the html argument would produce unicode objects.
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guess_charset = False
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if guess_charset is not None:
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options['useChardet'] = guess_charset
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children = parser.parseFragment(html, 'div', **options)
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if children and isinstance(children[0], _strings):
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if no_leading_text:
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if children[0].strip():
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raise etree.ParserError('There is leading text: %r' %
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children[0])
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del children[0]
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return children
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def fragment_fromstring(html, create_parent=False,
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guess_charset=None, parser=None):
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"""Parses a single HTML element; it is an error if there is more than
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one element, or if anything but whitespace precedes or follows the
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element.
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If 'create_parent' is true (or is a tag name) then a parent node
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will be created to encapsulate the HTML in a single element. In
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this case, leading or trailing text is allowed.
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If `guess_charset` is true, the `chardet` library will perform charset
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guessing on the string.
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"""
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if not isinstance(html, _strings):
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raise TypeError('string required')
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accept_leading_text = bool(create_parent)
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elements = fragments_fromstring(
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html, guess_charset=guess_charset, parser=parser,
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no_leading_text=not accept_leading_text)
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if create_parent:
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if not isinstance(create_parent, _strings):
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create_parent = 'div'
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new_root = Element(create_parent)
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if elements:
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if isinstance(elements[0], _strings):
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new_root.text = elements[0]
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del elements[0]
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new_root.extend(elements)
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return new_root
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if not elements:
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raise etree.ParserError('No elements found')
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if len(elements) > 1:
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raise etree.ParserError('Multiple elements found')
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result = elements[0]
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if result.tail and result.tail.strip():
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raise etree.ParserError('Element followed by text: %r' % result.tail)
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result.tail = None
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return result
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def fromstring(html, guess_charset=None, parser=None):
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"""Parse the html, returning a single element/document.
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This tries to minimally parse the chunk of text, without knowing if it
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is a fragment or a document.
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'base_url' will set the document's base_url attribute (and the tree's
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docinfo.URL)
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If `guess_charset` is true, or if the input is not Unicode but a
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byte string, the `chardet` library will perform charset guessing
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on the string.
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"""
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if not isinstance(html, _strings):
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raise TypeError('string required')
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doc = document_fromstring(html, parser=parser,
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guess_charset=guess_charset)
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# document starts with doctype or <html>, full document!
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start = html[:50]
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if isinstance(start, bytes):
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# Allow text comparison in python3.
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# Decode as ascii, that also covers latin-1 and utf-8 for the
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# characters we need.
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start = start.decode('ascii', 'replace')
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start = start.lstrip().lower()
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if start.startswith('<html') or start.startswith('<!doctype'):
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return doc
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head = _find_tag(doc, 'head')
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# if the head is not empty we have a full document
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if len(head):
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return doc
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body = _find_tag(doc, 'body')
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# The body has just one element, so it was probably a single
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# element passed in
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if (len(body) == 1 and (not body.text or not body.text.strip())
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and (not body[-1].tail or not body[-1].tail.strip())):
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return body[0]
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# Now we have a body which represents a bunch of tags which have the
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# content that was passed in. We will create a fake container, which
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# is the body tag, except <body> implies too much structure.
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if _contains_block_level_tag(body):
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body.tag = 'div'
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else:
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body.tag = 'span'
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return body
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def parse(filename_url_or_file, guess_charset=None, parser=None):
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"""Parse a filename, URL, or file-like object into an HTML document
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tree. Note: this returns a tree, not an element. Use
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``parse(...).getroot()`` to get the document root.
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If ``guess_charset`` is true, the ``useChardet`` option is passed into
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html5lib to enable character detection. This option is on by default
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when parsing from URLs, off by default when parsing from file(-like)
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objects (which tend to return Unicode more often than not), and on by
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default when parsing from a file path (which is read in binary mode).
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"""
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if parser is None:
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parser = html_parser
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if not isinstance(filename_url_or_file, _strings):
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fp = filename_url_or_file
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if guess_charset is None:
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# assume that file-like objects return Unicode more often than bytes
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guess_charset = False
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elif _looks_like_url(filename_url_or_file):
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fp = urlopen(filename_url_or_file)
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if guess_charset is None:
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# assume that URLs return bytes
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guess_charset = True
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else:
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fp = open(filename_url_or_file, 'rb')
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if guess_charset is None:
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guess_charset = True
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options = {}
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# html5lib does not accept useChardet as an argument, if it
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# detected the html argument would produce unicode objects.
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if guess_charset:
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options['useChardet'] = guess_charset
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return parser.parse(fp, **options)
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def _looks_like_url(str):
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scheme = urlparse(str)[0]
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if not scheme:
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return False
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elif (sys.platform == 'win32' and
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scheme in string.ascii_letters
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and len(scheme) == 1):
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# looks like a 'normal' absolute path
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return False
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else:
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return True
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html_parser = HTMLParser()
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