# TODO: # * Documentation -- this will need a new section of the User's Guide. # Both for Animations and just timers. # - Also need to update http://www.scipy.org/Cookbook/Matplotlib/Animations # * Blit # * Currently broken with Qt4 for widgets that don't start on screen # * Still a few edge cases that aren't working correctly # * Can this integrate better with existing matplotlib animation artist flag? # - If animated removes from default draw(), perhaps we could use this to # simplify initial draw. # * Example # * Frameless animation - pure procedural with no loop # * Need example that uses something like inotify or subprocess # * Complex syncing examples # * Movies # * Can blit be enabled for movies? # * Need to consider event sources to allow clicking through multiple figures import abc import base64 import contextlib from io import BytesIO import itertools import logging import os from pathlib import Path import platform import shutil import subprocess import sys from tempfile import TemporaryDirectory import uuid import numpy as np from matplotlib._animation_data import (DISPLAY_TEMPLATE, INCLUDED_FRAMES, JS_INCLUDE) from matplotlib import cbook, rcParams, rcParamsDefault, rc_context _log = logging.getLogger(__name__) # Process creation flag for subprocess to prevent it raising a terminal # window. See for example: # https://stackoverflow.com/questions/24130623/using-python-subprocess-popen-cant-prevent-exe-stopped-working-prompt if platform.system() == 'Windows': subprocess_creation_flags = CREATE_NO_WINDOW = 0x08000000 else: # Apparently None won't work here subprocess_creation_flags = 0 # Other potential writing methods: # * http://pymedia.org/ # * libmng (produces swf) python wrappers: https://github.com/libming/libming # * Wrap x264 API: # (http://stackoverflow.com/questions/2940671/ # how-to-encode-series-of-images-into-h264-using-x264-api-c-c ) def adjusted_figsize(w, h, dpi, n): '''Compute figure size so that pixels are a multiple of n Parameters ---------- w, h : float Size in inches dpi : float The dpi n : int The target multiple Returns ------- wnew, hnew : float The new figure size in inches. ''' # this maybe simplified if / when we adopt consistent rounding for # pixel size across the whole library def correct_roundoff(x, dpi, n): if int(x*dpi) % n != 0: if int(np.nextafter(x, np.inf)*dpi) % n == 0: x = np.nextafter(x, np.inf) elif int(np.nextafter(x, -np.inf)*dpi) % n == 0: x = np.nextafter(x, -np.inf) return x wnew = int(w * dpi / n) * n / dpi hnew = int(h * dpi / n) * n / dpi return (correct_roundoff(wnew, dpi, n), correct_roundoff(hnew, dpi, n)) # A registry for available MovieWriter classes class MovieWriterRegistry(object): '''Registry of available writer classes by human readable name.''' def __init__(self): self.avail = dict() self._registered = dict() self._dirty = False def set_dirty(self): """Sets a flag to re-setup the writers.""" self._dirty = True def register(self, name): """Decorator for registering a class under a name. Example use:: @registry.register(name) class Foo: pass """ def wrapper(writerClass): self._registered[name] = writerClass if writerClass.isAvailable(): self.avail[name] = writerClass return writerClass return wrapper def ensure_not_dirty(self): """If dirty, reasks the writers if they are available""" if self._dirty: self.reset_available_writers() def reset_available_writers(self): """Reset the available state of all registered writers""" self.avail = {} for name, writerClass in self._registered.items(): if writerClass.isAvailable(): self.avail[name] = writerClass self._dirty = False def list(self): '''Get a list of available MovieWriters.''' self.ensure_not_dirty() return list(self.avail) def is_available(self, name): '''Check if given writer is available by name. Parameters ---------- name : str Returns ------- available : bool ''' self.ensure_not_dirty() return name in self.avail def __getitem__(self, name): self.ensure_not_dirty() if not self.avail: raise RuntimeError("No MovieWriters available!") try: return self.avail[name] except KeyError: raise RuntimeError( 'Requested MovieWriter ({}) not available'.format(name)) writers = MovieWriterRegistry() class AbstractMovieWriter(abc.ABC): ''' Abstract base class for writing movies. Fundamentally, what a MovieWriter does is provide is a way to grab frames by calling grab_frame(). setup() is called to start the process and finish() is called afterwards. This class is set up to provide for writing movie frame data to a pipe. saving() is provided as a context manager to facilitate this process as:: with moviewriter.saving(fig, outfile='myfile.mp4', dpi=100): # Iterate over frames moviewriter.grab_frame(**savefig_kwargs) The use of the context manager ensures that setup() and finish() are performed as necessary. An instance of a concrete subclass of this class can be given as the ``writer`` argument of `Animation.save()`. ''' @abc.abstractmethod def setup(self, fig, outfile, dpi=None): ''' Perform setup for writing the movie file. Parameters ---------- fig: `matplotlib.figure.Figure` instance The figure object that contains the information for frames outfile: string The filename of the resulting movie file dpi: int, optional The DPI (or resolution) for the file. This controls the size in pixels of the resulting movie file. Default is ``fig.dpi``. ''' @abc.abstractmethod def grab_frame(self, **savefig_kwargs): ''' Grab the image information from the figure and save as a movie frame. All keyword arguments in savefig_kwargs are passed on to the `savefig` command that saves the figure. ''' @abc.abstractmethod def finish(self): '''Finish any processing for writing the movie.''' @contextlib.contextmanager def saving(self, fig, outfile, dpi, *args, **kwargs): ''' Context manager to facilitate writing the movie file. ``*args, **kw`` are any parameters that should be passed to `setup`. ''' # This particular sequence is what contextlib.contextmanager wants self.setup(fig, outfile, dpi, *args, **kwargs) try: yield self finally: self.finish() class MovieWriter(AbstractMovieWriter): '''Base class for writing movies. This class is set up to provide for writing movie frame data to a pipe. See examples for how to use these classes. Attributes ---------- frame_format : str The format used in writing frame data, defaults to 'rgba' fig : `~matplotlib.figure.Figure` The figure to capture data from. This must be provided by the sub-classes. ''' def __init__(self, fps=5, codec=None, bitrate=None, extra_args=None, metadata=None): '''MovieWriter Parameters ---------- fps: int Framerate for movie. codec: string or None, optional The codec to use. If ``None`` (the default) the ``animation.codec`` rcParam is used. bitrate: int or None, optional The bitrate for the saved movie file, which is one way to control the output file size and quality. The default value is ``None``, which uses the ``animation.bitrate`` rcParam. A value of -1 implies that the bitrate should be determined automatically by the underlying utility. extra_args: list of strings or None, optional A list of extra string arguments to be passed to the underlying movie utility. The default is ``None``, which passes the additional arguments in the ``animation.extra_args`` rcParam. metadata: Dict[str, str] or None A dictionary of keys and values for metadata to include in the output file. Some keys that may be of use include: title, artist, genre, subject, copyright, srcform, comment. ''' self.fps = fps self.frame_format = 'rgba' if codec is None: self.codec = rcParams['animation.codec'] else: self.codec = codec if bitrate is None: self.bitrate = rcParams['animation.bitrate'] else: self.bitrate = bitrate if extra_args is None: self.extra_args = list(rcParams[self.args_key]) else: self.extra_args = extra_args if metadata is None: self.metadata = dict() else: self.metadata = metadata @property def frame_size(self): '''A tuple ``(width, height)`` in pixels of a movie frame.''' w, h = self.fig.get_size_inches() return int(w * self.dpi), int(h * self.dpi) def _adjust_frame_size(self): if self.codec == 'h264': wo, ho = self.fig.get_size_inches() w, h = adjusted_figsize(wo, ho, self.dpi, 2) if not (wo, ho) == (w, h): self.fig.set_size_inches(w, h, forward=True) _log.info('figure size (inches) has been adjusted ' 'from %s x %s to %s x %s', wo, ho, w, h) else: w, h = self.fig.get_size_inches() _log.debug('frame size in pixels is %s x %s', *self.frame_size) return w, h def setup(self, fig, outfile, dpi=None): ''' Perform setup for writing the movie file. Parameters ---------- fig : matplotlib.figure.Figure The figure object that contains the information for frames outfile : string The filename of the resulting movie file dpi : int, optional The DPI (or resolution) for the file. This controls the size in pixels of the resulting movie file. Default is fig.dpi. ''' self.outfile = outfile self.fig = fig if dpi is None: dpi = self.fig.dpi self.dpi = dpi self._w, self._h = self._adjust_frame_size() # Run here so that grab_frame() can write the data to a pipe. This # eliminates the need for temp files. self._run() def _run(self): # Uses subprocess to call the program for assembling frames into a # movie file. *args* returns the sequence of command line arguments # from a few configuration options. command = self._args() output = subprocess.PIPE _log.info('MovieWriter.run: running command: %s', command) self._proc = subprocess.Popen(command, shell=False, stdout=output, stderr=output, stdin=subprocess.PIPE, creationflags=subprocess_creation_flags) def finish(self): '''Finish any processing for writing the movie.''' self.cleanup() def grab_frame(self, **savefig_kwargs): ''' Grab the image information from the figure and save as a movie frame. All keyword arguments in savefig_kwargs are passed on to the `savefig` command that saves the figure. ''' _log.debug('MovieWriter.grab_frame: Grabbing frame.') try: # re-adjust the figure size in case it has been changed by the # user. We must ensure that every frame is the same size or # the movie will not save correctly. self.fig.set_size_inches(self._w, self._h) # Tell the figure to save its data to the sink, using the # frame format and dpi. self.fig.savefig(self._frame_sink(), format=self.frame_format, dpi=self.dpi, **savefig_kwargs) except (RuntimeError, IOError) as e: out, err = self._proc.communicate() _log.info('MovieWriter -- Error running proc:\n%s\n%s', out, err) raise IOError('Error saving animation to file (cause: {0}) ' 'Stdout: {1} StdError: {2}. It may help to re-run ' 'with logging level set to ' 'DEBUG.'.format(e, out, err)) def _frame_sink(self): '''Returns the place to which frames should be written.''' return self._proc.stdin def _args(self): '''Assemble list of utility-specific command-line arguments.''' return NotImplementedError("args needs to be implemented by subclass.") def cleanup(self): '''Clean-up and collect the process used to write the movie file.''' out, err = self._proc.communicate() self._frame_sink().close() _log.debug('MovieWriter -- Command stdout:\n%s', out) _log.debug('MovieWriter -- Command stderr:\n%s', err) @classmethod def bin_path(cls): ''' Returns the binary path to the commandline tool used by a specific subclass. This is a class method so that the tool can be looked for before making a particular MovieWriter subclass available. ''' return str(rcParams[cls.exec_key]) @classmethod def isAvailable(cls): ''' Check to see if a MovieWriter subclass is actually available. ''' return shutil.which(cls.bin_path()) is not None class FileMovieWriter(MovieWriter): '''`MovieWriter` for writing to individual files and stitching at the end. This must be sub-classed to be useful. ''' def __init__(self, *args, **kwargs): MovieWriter.__init__(self, *args, **kwargs) self.frame_format = rcParams['animation.frame_format'] def setup(self, fig, outfile, dpi=None, frame_prefix='_tmp', clear_temp=True): '''Perform setup for writing the movie file. Parameters ---------- fig : matplotlib.figure.Figure The figure to grab the rendered frames from. outfile : str The filename of the resulting movie file. dpi : number, optional The dpi of the output file. This, with the figure size, controls the size in pixels of the resulting movie file. Default is fig.dpi. frame_prefix : str, optional The filename prefix to use for temporary files. Defaults to ``'_tmp'``. clear_temp : bool, optional If the temporary files should be deleted after stitching the final result. Setting this to ``False`` can be useful for debugging. Defaults to ``True``. ''' self.fig = fig self.outfile = outfile if dpi is None: dpi = self.fig.dpi self.dpi = dpi self._adjust_frame_size() self.clear_temp = clear_temp self.temp_prefix = frame_prefix self._frame_counter = 0 # used for generating sequential file names self._temp_names = list() self.fname_format_str = '%s%%07d.%s' @property def frame_format(self): ''' Format (png, jpeg, etc.) to use for saving the frames, which can be decided by the individual subclasses. ''' return self._frame_format @frame_format.setter def frame_format(self, frame_format): if frame_format in self.supported_formats: self._frame_format = frame_format else: self._frame_format = self.supported_formats[0] def _base_temp_name(self): # Generates a template name (without number) given the frame format # for extension and the prefix. return self.fname_format_str % (self.temp_prefix, self.frame_format) def _frame_sink(self): # Creates a filename for saving using the basename and the current # counter. fname = self._base_temp_name() % self._frame_counter # Save the filename so we can delete it later if necessary self._temp_names.append(fname) _log.debug('FileMovieWriter.frame_sink: saving frame %d to fname=%s', self._frame_counter, fname) self._frame_counter += 1 # Ensures each created name is 'unique' # This file returned here will be closed once it's used by savefig() # because it will no longer be referenced and will be gc-ed. return open(fname, 'wb') def grab_frame(self, **savefig_kwargs): ''' Grab the image information from the figure and save as a movie frame. All keyword arguments in savefig_kwargs are passed on to the `savefig` command that saves the figure. ''' # Overloaded to explicitly close temp file. _log.debug('MovieWriter.grab_frame: Grabbing frame.') try: # Tell the figure to save its data to the sink, using the # frame format and dpi. with self._frame_sink() as myframesink: self.fig.savefig(myframesink, format=self.frame_format, dpi=self.dpi, **savefig_kwargs) except RuntimeError: out, err = self._proc.communicate() _log.info('MovieWriter -- Error running proc:\n%s\n%s', out, err) raise def finish(self): # Call run here now that all frame grabbing is done. All temp files # are available to be assembled. self._run() MovieWriter.finish(self) # Will call clean-up # Check error code for creating file here, since we just run # the process here, rather than having an open pipe. if self._proc.returncode: try: stdout = [s.decode() for s in self._proc._stdout_buff] stderr = [s.decode() for s in self._proc._stderr_buff] _log.info("MovieWriter.finish: stdout: %s", stdout) _log.info("MovieWriter.finish: stderr: %s", stderr) except Exception as e: pass raise RuntimeError('Error creating movie, return code: {}' .format(self._proc.returncode)) def cleanup(self): MovieWriter.cleanup(self) # Delete temporary files if self.clear_temp: _log.debug('MovieWriter: clearing temporary fnames=%s', self._temp_names) for fname in self._temp_names: os.remove(fname) @writers.register('pillow') class PillowWriter(MovieWriter): @classmethod def isAvailable(cls): try: import PIL except ImportError: return False return True def __init__(self, *args, **kwargs): if kwargs.get("extra_args") is None: kwargs["extra_args"] = () super().__init__(*args, **kwargs) def setup(self, fig, outfile, dpi=None): self._frames = [] self._outfile = outfile self._dpi = dpi self._fig = fig def grab_frame(self, **savefig_kwargs): from PIL import Image buf = BytesIO() self._fig.savefig(buf, **dict(savefig_kwargs, format="rgba")) renderer = self._fig.canvas.get_renderer() # Using frombuffer / getbuffer may be slightly more efficient, but # Py3-only. self._frames.append(Image.frombytes( "RGBA", (int(renderer.width), int(renderer.height)), buf.getvalue())) def finish(self): self._frames[0].save( self._outfile, save_all=True, append_images=self._frames[1:], duration=int(1000 / self.fps)) # Base class of ffmpeg information. Has the config keys and the common set # of arguments that controls the *output* side of things. class FFMpegBase(object): '''Mixin class for FFMpeg output. To be useful this must be multiply-inherited from with a `MovieWriterBase` sub-class. ''' exec_key = 'animation.ffmpeg_path' args_key = 'animation.ffmpeg_args' @property def output_args(self): args = ['-vcodec', self.codec] # For h264, the default format is yuv444p, which is not compatible # with quicktime (and others). Specifying yuv420p fixes playback on # iOS,as well as HTML5 video in firefox and safari (on both Win and # OSX). Also fixes internet explorer. This is as of 2015/10/29. if self.codec == 'h264' and '-pix_fmt' not in self.extra_args: args.extend(['-pix_fmt', 'yuv420p']) # The %dk adds 'k' as a suffix so that ffmpeg treats our bitrate as in # kbps if self.bitrate > 0: args.extend(['-b', '%dk' % self.bitrate]) if self.extra_args: args.extend(self.extra_args) for k, v in self.metadata.items(): args.extend(['-metadata', '%s=%s' % (k, v)]) return args + ['-y', self.outfile] @classmethod def isAvailable(cls): return ( super().isAvailable() # Ubuntu 12.04 ships a broken ffmpeg binary which we shouldn't use. # NOTE: when removed, remove the same method in AVConvBase. and b'LibAv' not in subprocess.run( [cls.bin_path()], creationflags=subprocess_creation_flags, stdout=subprocess.DEVNULL, stderr=subprocess.PIPE).stderr) # Combine FFMpeg options with pipe-based writing @writers.register('ffmpeg') class FFMpegWriter(FFMpegBase, MovieWriter): '''Pipe-based ffmpeg writer. Frames are streamed directly to ffmpeg via a pipe and written in a single pass. ''' def _args(self): # Returns the command line parameters for subprocess to use # ffmpeg to create a movie using a pipe. args = [self.bin_path(), '-f', 'rawvideo', '-vcodec', 'rawvideo', '-s', '%dx%d' % self.frame_size, '-pix_fmt', self.frame_format, '-r', str(self.fps)] # Logging is quieted because subprocess.PIPE has limited buffer size. # If you have a lot of frames in your animation and set logging to # DEBUG, you will have a buffer overrun. if _log.getEffectiveLevel() > logging.DEBUG: args += ['-loglevel', 'quiet'] args += ['-i', 'pipe:'] + self.output_args return args # Combine FFMpeg options with temp file-based writing @writers.register('ffmpeg_file') class FFMpegFileWriter(FFMpegBase, FileMovieWriter): '''File-based ffmpeg writer. Frames are written to temporary files on disk and then stitched together at the end. ''' supported_formats = ['png', 'jpeg', 'ppm', 'tiff', 'sgi', 'bmp', 'pbm', 'raw', 'rgba'] def _args(self): # Returns the command line parameters for subprocess to use # ffmpeg to create a movie using a collection of temp images return [self.bin_path(), '-r', str(self.fps), '-i', self._base_temp_name(), '-vframes', str(self._frame_counter)] + self.output_args # Base class of avconv information. AVConv has identical arguments to FFMpeg. class AVConvBase(FFMpegBase): '''Mixin class for avconv output. To be useful this must be multiply-inherited from with a `MovieWriterBase` sub-class. ''' exec_key = 'animation.avconv_path' args_key = 'animation.avconv_args' # NOTE : should be removed when the same method is removed in FFMpegBase. isAvailable = classmethod(MovieWriter.isAvailable.__func__) # Combine AVConv options with pipe-based writing @writers.register('avconv') class AVConvWriter(AVConvBase, FFMpegWriter): '''Pipe-based avconv writer. Frames are streamed directly to avconv via a pipe and written in a single pass. ''' # Combine AVConv options with file-based writing @writers.register('avconv_file') class AVConvFileWriter(AVConvBase, FFMpegFileWriter): '''File-based avconv writer. Frames are written to temporary files on disk and then stitched together at the end. ''' # Base class for animated GIFs with convert utility class ImageMagickBase(object): '''Mixin class for ImageMagick output. To be useful this must be multiply-inherited from with a `MovieWriterBase` sub-class. ''' exec_key = 'animation.convert_path' args_key = 'animation.convert_args' @property def delay(self): return 100. / self.fps @property def output_args(self): return [self.outfile] @classmethod def _init_from_registry(cls): if sys.platform != 'win32' or rcParams[cls.exec_key] != 'convert': return import winreg for flag in (0, winreg.KEY_WOW64_32KEY, winreg.KEY_WOW64_64KEY): try: hkey = winreg.OpenKeyEx(winreg.HKEY_LOCAL_MACHINE, r'Software\Imagemagick\Current', 0, winreg.KEY_QUERY_VALUE | flag) binpath = winreg.QueryValueEx(hkey, 'BinPath')[0] winreg.CloseKey(hkey) break except Exception: binpath = '' if binpath: for exe in ('convert.exe', 'magick.exe'): path = os.path.join(binpath, exe) if os.path.exists(path): binpath = path break else: binpath = '' rcParams[cls.exec_key] = rcParamsDefault[cls.exec_key] = binpath @classmethod def isAvailable(cls): ''' Check to see if a ImageMagickWriter is actually available. Done by first checking the windows registry (if applicable) and then running the commandline tool. ''' bin_path = cls.bin_path() if bin_path == "convert": cls._init_from_registry() return super().isAvailable() # Note: the base classes need to be in that order to get # isAvailable() from ImageMagickBase called and not the # one from MovieWriter. The latter is then called by the # former. @writers.register('imagemagick') class ImageMagickWriter(ImageMagickBase, MovieWriter): '''Pipe-based animated gif. Frames are streamed directly to ImageMagick via a pipe and written in a single pass. ''' def _args(self): return ([self.bin_path(), '-size', '%ix%i' % self.frame_size, '-depth', '8', '-delay', str(self.delay), '-loop', '0', '%s:-' % self.frame_format] + self.output_args) # Note: the base classes need to be in that order to get # isAvailable() from ImageMagickBase called and not the # one from MovieWriter. The latter is then called by the # former. @writers.register('imagemagick_file') class ImageMagickFileWriter(ImageMagickBase, FileMovieWriter): '''File-based animated gif writer. Frames are written to temporary files on disk and then stitched together at the end. ''' supported_formats = ['png', 'jpeg', 'ppm', 'tiff', 'sgi', 'bmp', 'pbm', 'raw', 'rgba'] def _args(self): return ([self.bin_path(), '-delay', str(self.delay), '-loop', '0', '%s*.%s' % (self.temp_prefix, self.frame_format)] + self.output_args) # Taken directly from jakevdp's JSAnimation package at # http://github.com/jakevdp/JSAnimation def _included_frames(frame_list, frame_format): """frame_list should be a list of filenames""" return INCLUDED_FRAMES.format(Nframes=len(frame_list), frame_dir=os.path.dirname(frame_list[0]), frame_format=frame_format) def _embedded_frames(frame_list, frame_format): """frame_list should be a list of base64-encoded png files""" template = ' frames[{0}] = "data:image/{1};base64,{2}"\n' return "\n" + "".join( template.format(i, frame_format, frame_data.replace('\n', '\\\n')) for i, frame_data in enumerate(frame_list)) @writers.register('html') class HTMLWriter(FileMovieWriter): supported_formats = ['png', 'jpeg', 'tiff', 'svg'] args_key = 'animation.html_args' @classmethod def isAvailable(cls): return True def __init__(self, fps=30, codec=None, bitrate=None, extra_args=None, metadata=None, embed_frames=False, default_mode='loop', embed_limit=None): self.embed_frames = embed_frames self.default_mode = default_mode.lower() # Save embed limit, which is given in MB if embed_limit is None: self._bytes_limit = rcParams['animation.embed_limit'] else: self._bytes_limit = embed_limit # Convert from MB to bytes self._bytes_limit *= 1024 * 1024 if self.default_mode not in ['loop', 'once', 'reflect']: self.default_mode = 'loop' _log.warning("unrecognized default_mode: using 'loop'") super().__init__(fps, codec, bitrate, extra_args, metadata) def setup(self, fig, outfile, dpi, frame_dir=None): root, ext = os.path.splitext(outfile) if ext not in ['.html', '.htm']: raise ValueError("outfile must be *.htm or *.html") self._saved_frames = [] self._total_bytes = 0 self._hit_limit = False if not self.embed_frames: if frame_dir is None: frame_dir = root + '_frames' if not os.path.exists(frame_dir): os.makedirs(frame_dir) frame_prefix = os.path.join(frame_dir, 'frame') else: frame_prefix = None super().setup(fig, outfile, dpi, frame_prefix, clear_temp=False) def grab_frame(self, **savefig_kwargs): if self.embed_frames: # Just stop processing if we hit the limit if self._hit_limit: return f = BytesIO() self.fig.savefig(f, format=self.frame_format, dpi=self.dpi, **savefig_kwargs) imgdata64 = base64.encodebytes(f.getvalue()).decode('ascii') self._total_bytes += len(imgdata64) if self._total_bytes >= self._bytes_limit: _log.warning( "Animation size has reached %s bytes, exceeding the limit " "of %s. If you're sure you want a larger animation " "embedded, set the animation.embed_limit rc parameter to " "a larger value (in MB). This and further frames will be " "dropped.", self._total_bytes, self._bytes_limit) self._hit_limit = True else: self._saved_frames.append(imgdata64) else: return super().grab_frame(**savefig_kwargs) def _run(self): # make a duck-typed subprocess stand in # this is called by the MovieWriter base class, but not used here. class ProcessStandin(object): returncode = 0 def communicate(self): return '', '' self._proc = ProcessStandin() # save the frames to an html file if self.embed_frames: fill_frames = _embedded_frames(self._saved_frames, self.frame_format) Nframes = len(self._saved_frames) else: # temp names is filled by FileMovieWriter fill_frames = _included_frames(self._temp_names, self.frame_format) Nframes = len(self._temp_names) mode_dict = dict(once_checked='', loop_checked='', reflect_checked='') mode_dict[self.default_mode + '_checked'] = 'checked' interval = 1000 // self.fps with open(self.outfile, 'w') as of: of.write(JS_INCLUDE) of.write(DISPLAY_TEMPLATE.format(id=uuid.uuid4().hex, Nframes=Nframes, fill_frames=fill_frames, interval=interval, **mode_dict)) class Animation(object): '''This class wraps the creation of an animation using matplotlib. It is only a base class which should be subclassed to provide needed behavior. This class is not typically used directly. Parameters ---------- fig : matplotlib.figure.Figure The figure object that is used to get draw, resize, and any other needed events. event_source : object, optional A class that can run a callback when desired events are generated, as well as be stopped and started. Examples include timers (see :class:`TimedAnimation`) and file system notifications. blit : bool, optional controls whether blitting is used to optimize drawing. Defaults to ``False``. See Also -------- FuncAnimation, ArtistAnimation ''' def __init__(self, fig, event_source=None, blit=False): self._fig = fig # Disables blitting for backends that don't support it. This # allows users to request it if available, but still have a # fallback that works if it is not. self._blit = blit and fig.canvas.supports_blit # These are the basics of the animation. The frame sequence represents # information for each frame of the animation and depends on how the # drawing is handled by the subclasses. The event source fires events # that cause the frame sequence to be iterated. self.frame_seq = self.new_frame_seq() self.event_source = event_source # Instead of starting the event source now, we connect to the figure's # draw_event, so that we only start once the figure has been drawn. self._first_draw_id = fig.canvas.mpl_connect('draw_event', self._start) # Connect to the figure's close_event so that we don't continue to # fire events and try to draw to a deleted figure. self._close_id = self._fig.canvas.mpl_connect('close_event', self._stop) if self._blit: self._setup_blit() def _start(self, *args): ''' Starts interactive animation. Adds the draw frame command to the GUI handler, calls show to start the event loop. ''' # First disconnect our draw event handler self._fig.canvas.mpl_disconnect(self._first_draw_id) self._first_draw_id = None # So we can check on save # Now do any initial draw self._init_draw() # Add our callback for stepping the animation and # actually start the event_source. self.event_source.add_callback(self._step) self.event_source.start() def _stop(self, *args): # On stop we disconnect all of our events. if self._blit: self._fig.canvas.mpl_disconnect(self._resize_id) self._fig.canvas.mpl_disconnect(self._close_id) self.event_source.remove_callback(self._step) self.event_source = None def save(self, filename, writer=None, fps=None, dpi=None, codec=None, bitrate=None, extra_args=None, metadata=None, extra_anim=None, savefig_kwargs=None): """ Save the animation as a movie file by drawing every frame. Parameters ---------- filename : str The output filename, e.g., :file:`mymovie.mp4`. writer : :class:`MovieWriter` or str, optional A `MovieWriter` instance to use or a key that identifies a class to use, such as 'ffmpeg'. If ``None``, defaults to :rc:`animation.writer` = 'ffmpeg'. fps : number, optional Frames per second in the movie. Defaults to ``None``, which will use the animation's specified interval to set the frames per second. dpi : number, optional Controls the dots per inch for the movie frames. This combined with the figure's size in inches controls the size of the movie. If ``None``, defaults to :rc:`savefig.dpi`. codec : str, optional The video codec to be used. Not all codecs are supported by a given :class:`MovieWriter`. If ``None``, default to :rc:`animation.codec` = 'h264'. bitrate : number, optional Specifies the number of bits used per second in the compressed movie, in kilobits per second. A higher number means a higher quality movie, but at the cost of increased file size. If ``None``, defaults to :rc:`animation.bitrate` = -1. extra_args : list, optional List of extra string arguments to be passed to the underlying movie utility. If ``None``, defaults to :rc:`animation.extra_args`. metadata : Dict[str, str], optional Dictionary of keys and values for metadata to include in the output file. Some keys that may be of use include: title, artist, genre, subject, copyright, srcform, comment. extra_anim : list, optional Additional `Animation` objects that should be included in the saved movie file. These need to be from the same `matplotlib.figure.Figure` instance. Also, animation frames will just be simply combined, so there should be a 1:1 correspondence between the frames from the different animations. savefig_kwargs : dict, optional Is a dictionary containing keyword arguments to be passed on to the `savefig` command which is called repeatedly to save the individual frames. Notes ----- *fps*, *codec*, *bitrate*, *extra_args* and *metadata* are used to construct a `.MovieWriter` instance and can only be passed if *writer* is a string. If they are passed as non-*None* and *writer* is a `.MovieWriter`, a `RuntimeError` will be raised. """ # If the writer is None, use the rc param to find the name of the one # to use if writer is None: writer = rcParams['animation.writer'] elif (not isinstance(writer, str) and any(arg is not None for arg in (fps, codec, bitrate, extra_args, metadata))): raise RuntimeError('Passing in values for arguments ' 'fps, codec, bitrate, extra_args, or metadata ' 'is not supported when writer is an existing ' 'MovieWriter instance. These should instead be ' 'passed as arguments when creating the ' 'MovieWriter instance.') if savefig_kwargs is None: savefig_kwargs = {} # Need to disconnect the first draw callback, since we'll be doing # draws. Otherwise, we'll end up starting the animation. if self._first_draw_id is not None: self._fig.canvas.mpl_disconnect(self._first_draw_id) reconnect_first_draw = True else: reconnect_first_draw = False if fps is None and hasattr(self, '_interval'): # Convert interval in ms to frames per second fps = 1000. / self._interval # Re-use the savefig DPI for ours if none is given if dpi is None: dpi = rcParams['savefig.dpi'] if dpi == 'figure': dpi = self._fig.dpi if codec is None: codec = rcParams['animation.codec'] if bitrate is None: bitrate = rcParams['animation.bitrate'] all_anim = [self] if extra_anim is not None: all_anim.extend(anim for anim in extra_anim if anim._fig is self._fig) # If we have the name of a writer, instantiate an instance of the # registered class. if isinstance(writer, str): if writer in writers.avail: writer = writers[writer](fps, codec, bitrate, extra_args=extra_args, metadata=metadata) else: _log.warning("MovieWriter {} unavailable. Trying to use {} " "instead.".format(writer, writers.list()[0])) try: writer = writers[writers.list()[0]](fps, codec, bitrate, extra_args=extra_args, metadata=metadata) except IndexError: raise ValueError("Cannot save animation: no writers are " "available. Please install ffmpeg to " "save animations.") _log.info('Animation.save using %s', type(writer)) if 'bbox_inches' in savefig_kwargs: _log.warning("Warning: discarding the 'bbox_inches' argument in " "'savefig_kwargs' as it may cause frame size " "to vary, which is inappropriate for animation.") savefig_kwargs.pop('bbox_inches') # Create a new sequence of frames for saved data. This is different # from new_frame_seq() to give the ability to save 'live' generated # frame information to be saved later. # TODO: Right now, after closing the figure, saving a movie won't work # since GUI widgets are gone. Either need to remove extra code to # allow for this non-existent use case or find a way to make it work. with rc_context(): if rcParams['savefig.bbox'] == 'tight': _log.info("Disabling savefig.bbox = 'tight', as it may cause " "frame size to vary, which is inappropriate for " "animation.") rcParams['savefig.bbox'] = None with writer.saving(self._fig, filename, dpi): for anim in all_anim: # Clear the initial frame anim._init_draw() for data in zip(*[a.new_saved_frame_seq() for a in all_anim]): for anim, d in zip(all_anim, data): # TODO: See if turning off blit is really necessary anim._draw_next_frame(d, blit=False) writer.grab_frame(**savefig_kwargs) # Reconnect signal for first draw if necessary if reconnect_first_draw: self._first_draw_id = self._fig.canvas.mpl_connect('draw_event', self._start) def _step(self, *args): ''' Handler for getting events. By default, gets the next frame in the sequence and hands the data off to be drawn. ''' # Returns True to indicate that the event source should continue to # call _step, until the frame sequence reaches the end of iteration, # at which point False will be returned. try: framedata = next(self.frame_seq) self._draw_next_frame(framedata, self._blit) return True except StopIteration: return False def new_frame_seq(self): """Return a new sequence of frame information.""" # Default implementation is just an iterator over self._framedata return iter(self._framedata) def new_saved_frame_seq(self): """Return a new sequence of saved/cached frame information.""" # Default is the same as the regular frame sequence return self.new_frame_seq() def _draw_next_frame(self, framedata, blit): # Breaks down the drawing of the next frame into steps of pre- and # post- draw, as well as the drawing of the frame itself. self._pre_draw(framedata, blit) self._draw_frame(framedata) self._post_draw(framedata, blit) def _init_draw(self): # Initial draw to clear the frame. Also used by the blitting code # when a clean base is required. pass def _pre_draw(self, framedata, blit): # Perform any cleaning or whatnot before the drawing of the frame. # This default implementation allows blit to clear the frame. if blit: self._blit_clear(self._drawn_artists, self._blit_cache) def _draw_frame(self, framedata): # Performs actual drawing of the frame. raise NotImplementedError('Needs to be implemented by subclasses to' ' actually make an animation.') def _post_draw(self, framedata, blit): # After the frame is rendered, this handles the actual flushing of # the draw, which can be a direct draw_idle() or make use of the # blitting. if blit and self._drawn_artists: self._blit_draw(self._drawn_artists, self._blit_cache) else: self._fig.canvas.draw_idle() # The rest of the code in this class is to facilitate easy blitting def _blit_draw(self, artists, bg_cache): # Handles blitted drawing, which renders only the artists given instead # of the entire figure. updated_ax = [] for a in artists: # If we haven't cached the background for this axes object, do # so now. This might not always be reliable, but it's an attempt # to automate the process. if a.axes not in bg_cache: bg_cache[a.axes] = a.figure.canvas.copy_from_bbox(a.axes.bbox) a.axes.draw_artist(a) updated_ax.append(a.axes) # After rendering all the needed artists, blit each axes individually. for ax in set(updated_ax): ax.figure.canvas.blit(ax.bbox) def _blit_clear(self, artists, bg_cache): # Get a list of the axes that need clearing from the artists that # have been drawn. Grab the appropriate saved background from the # cache and restore. axes = {a.axes for a in artists} for a in axes: if a in bg_cache: a.figure.canvas.restore_region(bg_cache[a]) def _setup_blit(self): # Setting up the blit requires: a cache of the background for the # axes self._blit_cache = dict() self._drawn_artists = [] self._resize_id = self._fig.canvas.mpl_connect('resize_event', self._handle_resize) self._post_draw(None, self._blit) def _handle_resize(self, *args): # On resize, we need to disable the resize event handling so we don't # get too many events. Also stop the animation events, so that # we're paused. Reset the cache and re-init. Set up an event handler # to catch once the draw has actually taken place. self._fig.canvas.mpl_disconnect(self._resize_id) self.event_source.stop() self._blit_cache.clear() self._init_draw() self._resize_id = self._fig.canvas.mpl_connect('draw_event', self._end_redraw) def _end_redraw(self, evt): # Now that the redraw has happened, do the post draw flushing and # blit handling. Then re-enable all of the original events. self._post_draw(None, False) self.event_source.start() self._fig.canvas.mpl_disconnect(self._resize_id) self._resize_id = self._fig.canvas.mpl_connect('resize_event', self._handle_resize) def to_html5_video(self, embed_limit=None): """ Convert the animation to an HTML5 ``